package core.log
{
public class GameLogType
{
    /**
     *  Params:  time
     */    
    public static const START_PRELOAD:String = "startPreload";
    
    /**
     *  Params:  time
     */    
    public static const COMPLETE_PRELOAD:String = "completePreload";
	
	/**
	 *  Params:
	 */    
	public static const GAME_START:String = "gameStart";
	
	/**
	 *  Params:  current level
	 */    
	public static const LEVEL_UP:String = "levelUp";
	
	/**
	 *  Params:  ItemTemplateValue, change num
	 */    
	public static const COLLECT_ITEM:String = "collectItem";
	
	/**
	 *  Params:  ItemValue
	 */    
	public static const HAVE_BUILDING:String = "haveBuilding";
	
	/**
	 *  Params:  QuestValue
	 */    
	public static const QUEST_COMPLETE:String = "questComplete";
	
	/**
	 * Params:  ModuleValue, readyCallBack, other params
	 */	
	public static const MODULE_REQUEST:String = "moduleRequest";
	
	/**
	 * Params:  ModuleValue
	 */	
	public static const MODULE_INITED:String = "moduleInited";
	
	/**
	 * Params:  ModuleValue
	 */	
	public static const MODULE_DISPOSED:String = "moduleDisposed";
	
	public static const SERVICE_ERROR:String = "serviceError";
}
}